Skip to main content

Introducing Halcyon

Halcyon is an immersive installation that allows users to translate their brainwave activity into visual art with the help of Muse headset. This project aims to provide entertainment purposes for the curious mind and research a less explored territory that is brainwave art in digital media. Wearing the Muse headset across the head, it transfers the brainwave to an application called Mind Monitor, which then sends the data to another software called TouchDesigner to project the visuals in real-time.

Halcyon, as a brand, is very fluid and abstract, since it produces artwork that is different for everyone. To emulate this goal, the references for this project need to be represented as such as well. Furthermore, as Halcyon is a simple project, I think that mere typography would be sufficient to deliver the aim of the brand.

A logo is the keystone of a brand, and it has the power to represent the values a brand upholds. Before proceeding to design a logo, there are some essential rules that are needed to keep in mind. One of the first things to consider is creating the logo in black and white first, as this will allow the logo to be flexible and used in different media. Another thing is to strive for minimalism. Use a minimal color palette and select shapes, icons, font styles, and symbols that do not make the visual message too confusing to comprehend. Understand that less is more. The more elements added to the logo, the more complicated it becomes. 


When creating the poster for Halcyon, the author keeps in mind on delivering a modern and straightforward feeling. The reason for such a decision is to preserve the modernism of the project and not bore people in the long run. The curved lines on the second row of the example are drawn in a free-handedly method to represent a fluid, comfortable, safe, familiar, and relaxing feeling.

After doing some trial and error, the author selected these posters to represent Halcyon. One of the reasons the author chose the four options is to show the flexibility of the brand. The lines represent the brainwave data used as part of the project, and the bright colors represent Halcyon's definition.



Comments

Popular posts from this blog

TouchDesigner Experiment: Inserting OSC data with OSCIn

From one of my last experiment , I tried to change the data input. Instead of using audio, I replaced it with OSC data from my Muse headset. To connect your OSC device to TouchDesigner, make sure that the IP address and port number is the same so the data transfer can be accurate. In this case, I use a third-party app called Mind Monitor (available on iOS devices) to connect my Muse headset to the TouchDesigner software. Below are screenshots and videos from my experiment. You can see that the brainwave data is already recorded in real-time in the software. Then I used the alpha, beta, and theta brainwave to change the movement of the visuals (the chosen brainwave data I used are just placeholders for now to see the movement). Then the data is connected with 'noise', which is like the fluid/abstract visuals you see on the background. I also set the colors to be moving/changing over time.

Final Project Research - Final Proposal

This blog post will summarize the proposal for my final project. Translating Memories. A brainwave art installation. This project is based on a lot of things, but mainly from making art that is personal, unique, one-of-a-kind to the person involved in making it, because the art is created by their own personal memory. It will also allow people to express their feelings with the correspondent memory without having to say it out loud. The projected image will consist of abstract visual created by the combination of lines, shapes, and colors that follows the Geneva Emotion wheel . The Geneva Emotion wheel has been commonly known by psychologists to determine what human emotions are represented by what color and plotted on a 2D valence-activation graph. This project doesn't really have any particular target audience. Anyone and everyone are welcomed. Art enthusiast or just the curious mind. The value that I believe when creating this project is it is still uncommon to us...

Arduino Experiments (pt. 1)

Earlier this week, I bought my first Arduino Kit . Since this is week 6 of term, our lecturer has asked us to display an experiment by week 7. It could be any type of experiment, and it doesn't even have to be related to our project. The reason why I picked to try on Arduino is that I think it's the closest medium I'll be using for my actual work. But I was kind of worried about this, mainly it is because I've never used or tried it before. I've only heard about it but never actually played around with it. So this is the kit I bought. It costs SGD 70 at one of the shops in Sim Lim Tower. It contains a lot of items to try out experiments. It also includes several tutorial cards that can be successfully running with the items provided in the kit. For more detailed tutorials and the codes of each project, we are asked to go to their website and search for the complete step by step tutorials. Thus far, I have tried several projects, and for ...