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Showing posts with the label alpha wave

Designing the final project's visual in TouchDesigner

When creating the visuals for my final project, I was inspired by a 'Spectrum to TOPs' tutorial created by Bileam Tschepe on Youtube (I did a post about it here ). The tutorial teaches the audiences explicitly to convert an audio spectrum directly to TOPs using the CHOP to TOP and compositing. Since Bileam Tschepe used audio as the source information for the visuals, I changed the former portion of the tutorial from audio data into OSC data (blog post  here ). Since OSC and Audio data are in the CHOP section, and to create visuals are in the TOP section, a 'CHOP to TOP' node is required. Initially, the node is represented by one pixel high and in black and white; to adjust it, simply change the data format if necessary (for the color), and adding a composite node changes the pixel size. A Noise node is added because it is responsible for the output resolution of the project. The Noise node is also where the author attaches the OSC data in the transform section. This all...

Trying Muse Monitor

Upon researching further on how to use Muse headband's brainwave in real-time, I stumbled upon two mobile applications that can support this. One is called Muse Direct, created by the company Muse themselves, the other one is called Muse Monitor, which is a third-party app created by fellow Muse enthusiast, James Clutterbuck. He created this app to help users to record their brainwave activity in real-time and saving those files in .csv (excel form). These .csv files will then be uploaded to the Muse Monitor website  and they can produce colorful graphs that will allow users to read them. These graphs consist of 5 important waves such as Delta, Theta, Alpha, Beta, and Gamma. As you can see here, the app is reading the user's brain activity in real-time. It will change according to how the person is thinking, feeling, doing. There are a lot of factors contributing to the reading as well, such as how the headband is worn on the head, any rough or forced blinking of th...