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Final Project Research - Final Proposal

This blog post will summarize the proposal for my final project.

Translating Memories.
A brainwave art installation.

This project is based on a lot of things, but mainly from making art that is personal, unique, one-of-a-kind to the person involved in making it, because the art is created by their own personal memory. It will also allow people to express their feelings with the correspondent memory without having to say it out loud.

The projected image will consist of abstract visual created by the combination of lines, shapes, and colors that follows the Geneva Emotion wheel. The Geneva Emotion wheel has been commonly known by psychologists to determine what human emotions are represented by what color and plotted on a 2D valence-activation graph.



This project doesn't really have any particular target audience. Anyone and everyone are welcomed. Art enthusiast or just the curious mind.

The value that I believe when creating this project is it is still uncommon to use neurofeedback as part of our art, it is a new take on digital media. It is interesting and it is interactive art. In the long run, it can help psychologists to better understand their patients without having them to speak about their feelings. The abstract visual (and color) may help the doctors to determine and conclude the range of their patient’s feelings.

Below is a concept video on how I envision this project.


The technologies (software and hardware) that I will be using include Muse2 headband, a third-party app – Muse Monitor, the MuseLab software, and Unity.

Using the Muse headband, it allows us to read the subject’s brain activity by their brainwave. With a third-party app - Muse Monitor, it allows the headset to read the brainwave in real-time, and also let us record and translate the readings into OSC data. The OSC file will then be translated into the MuseLab software and then transferred to Unity to project the abstract visuals.


My next steps on this project will focus more on experimenting, like transferring the brainwave file/ OSC data to Unity and projecting those data into abstract visuals.


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